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Algorithms_in_C
1.0.0
Set of algorithms implemented in C.
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a Quaternion type represented using a scalar \(w\) or \(q_0\) and a 3D vector \(\left(q_1,q_2,q_3\right)\) More...
#include <geometry_datatypes.h>
Data Fields | |
| union { | |
| float w | |
| real part of quaternion | |
| float q0 | |
| real part of quaternion | |
| }; | |
| dual part of quaternion | |
| union { | |
| vec_3d dual | |
| can be a 3D vector | |
| struct { | |
| float q1 | |
| float q2 | |
| float q3 | |
| } | |
| or individual values | |
| }; | |
a Quaternion type represented using a scalar \(w\) or \(q_0\) and a 3D vector \(\left(q_1,q_2,q_3\right)\)